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Flick Aim Trainer

Three targets sit on screen at once. Each hit replaces that target somewhere else, so you keep snapping from one to the next for 30 seconds. Your score rewards both speed and accuracy, so spraying clicks costs points.

Best:

Targets left

30

Hits

0

Misses

0

Accuracy

0%

Keys: R start again · F full screen · Esc stop. Precision is how close to the centre your hits land. Turn off mouse acceleration (“Enhance pointer precision” on Windows) for consistent aim.

Next, check how fast you can click with the CPS Test or how quickly you react with the Reaction Time Test.

About the Aim Trainer

The aim trainer has four drills that train different parts of aiming. The aim test times how long you take to hit 30 targets in a row. Flick puts three targets on screen for 30 seconds and scores hits multiplied by accuracy. Tracking moves a target around and measures how long you keep your cursor on it. Precision targets shrink and come faster until you lose three. After each run you see your speed, accuracy, how close to the centre you hit and a rating, and your best score for each drill and target size is kept in your browser. It runs in the browser with a mouse, touchpad or touchscreen, with no download or account.

How to use it

  1. 1 Pick a drill and a target size.
  2. 2 Press Start (or R) and, if you like, F for full screen.
  3. 3 Hit the targets as fast and accurately as you can.
  4. 4 Read your score, accuracy and rating, then try to beat your best.

Frequently asked questions

What is flick aiming?

Flicking is moving the crosshair to a target in one fast motion and clicking as you arrive, instead of tracking it. It matters most in tactical shooters, where one well-placed shot decides a fight.

What is a good flick score?

Your score is hits × accuracy. With medium targets, under 40 is a beginner, 40–60 is average, 60–80 is good and 80+ is very fast. Small targets give lower scores, so compare runs at the same size.

How do I improve my flicks?

Aim for accuracy first and let speed follow. Use your arm for big moves and your wrist for the last bit, keep your sensitivity the same as in game, and practise in short daily sessions of 5–10 minutes rather than one long one.

What is a good score on the aim test?

With medium targets, under 400 ms per target is excellent, 400–500 ms is good and 500–650 ms is about average. Small targets take longer and large ones less, so compare scores at the same size.

Does an online aim trainer help in games?

It trains the basics that every shooter uses: moving to a target quickly, stopping on it and clicking accurately. It won’t teach game sense or recoil, but short daily sessions make your hand–eye control faster and more consistent.

Should I use the same sensitivity as in my game?

Yes, as closely as you can. Browser cursor speed depends on your system pointer speed and mouse DPI, not game settings, so set the pointer speed so that a hand movement moves the cursor about as far as it turns your view in game.

Why is my aim worse in the browser than in games?

Usually mouse acceleration: Windows’ “Enhance pointer precision” makes the cursor go further when you move fast, so the same flick lands in different places. Turn it off for consistent aim. A 60 Hz screen and a laptop touchpad also make aiming harder.

How long should I practise aim each day?

About 10 to 20 minutes, split across drills, is enough for most players. Short, focused sessions beat long tired ones, and warming up for a few minutes before playing helps too.

Does it work on a phone or tablet?

Yes. Tap the targets, or keep your finger on the target in the tracking drill. Your scores are kept separately per drill and size, but touch scores aren’t comparable with mouse scores.